Neon works alongside the world’s best designers and developers to bring virtual, augmented and mixed reality software applications to market.

Technology is enabling consumers to choose how, when and where they use products and this is disrupting old modes of interaction and formats. Neon works alongside the world’s best designers and developers to bring virtual, augmented and mixed reality software applications to market from concept design, build, consumer testing, data gathering and launch. However Neon is not just defined by the products we make but rather by the customer benefits we provide and the lives we improve. While we self-initiate many of our own projects we are also keen to work with you. Your project may be at concept or the development phase stage - it really does not matter - we want to work with you, so please get in touch. 

 
 

BreatheVR is a virtual reality application for Gear VR that uses the breath and rewards the user visually to help them reach a relaxed state of deep breathing. The benefits of deep breathing and meditation have long been recognised to aid relaxation. Recent studies using virtual reality also evidence further benefits. BreatheVR combines the power of virtual reality and deep breathing to create a uniquely immersive experience for the user.

 

 

NEON has developed Whack A Mo an augmented reality game to distract children in hospital as they receive a range of routine procedures. Whack A Mo is currently under pilot in Belfast Children’s Hospital For Sick Children. This AR game was developed in close consultation with children and the people who work with them.

 

 

RETNE is the first VR story produced and directed by NEON Founder and CEO, Deepa Mann-Kler. Through the making of RETNE Deepa quickly realised the potential of VR to have a profound positive impact on mental health and well-being. RETNE is an immersive experience that creates an original and compelling VR environment for HTC Vive. It incorporates high quality animation, state of the art immersive audio and an original storyline that makes for a truly unique user journey. RETNE has had 20K downloads on Steam and Viveport; is available in CtrlV and ViRal arcades in Canada; was invited to the VR Pavilion at the Nevada Film Festival 2017 and was a finalist for the Royal Television Society Interactive Content Awards 2017.